After placing an actor that has child actors in the Unreal Engine 4.13 Viewport, you are uable to easily select and edit any child actors or their properties in the world outliner, and Details panel.
- Place an actor with a child actor in the level editor viewport
- Try selecting the child actor in the world outliner
- Try editing the child actor properties in the detail panel
It doesnt appear to work properly, and or at all.
Another issue or feature not implement? unable to expose a child actor component as public inside an actor, place it in the world, and set the child actor on the main actor from within the editor using world outliner->actor->details panel->Set child actor.
Thanks