So I place one or various childs on the root mesh, in BP and level editor appears but when puts play not. Sombody had same experience?
Can you check and make the “Hidden in Game” box isn’t checked on the child actor? It’s in the rendering category. Additionally, make certain that the actor itself has a rendering component that is not hidden in game.
Yes, of course is not hidden property activated. It’s really strange, I’ll try tonight without scaling the childs, proably is a bug is has been much scaled
Having the exact same problem, can’t find any clue on what’s happening…