I had a similar issue here, so I’m going to file this as a bug. In the meantime, try adding a Delay after BeginPlay and it should work. Something super short like 0.005 should make the Spawn work and be short enough to appear instantaneous.
I had a similar issue here, so I’m going to file this as a bug. In the meantime, try adding a Delay after BeginPlay and it should work. Something super short like 0.005 should make the Spawn work and be short enough to appear instantaneous.