Hey guys do u know how can i spawn player at certain location with multiple player starts in level, it first have to open level and then spawn player at location but the main problem is that i have multiple player starts so when i create variable lastlocation (transform or vector) when i create save and load system, and when I press play my character is falling from the sky. I created BP_Actor (checkpoint and I added box collision) and I created save system on event graph there. But on loading i have the problem, do you have any ideas ?
Please help me ?
Here is the image of load nodes