Check if the given actor is descendant of another actor

Who knows how to check in blueprints in 4.27 whether the actor A and the actor B are the same actor or A is the child actor of B or the child actor of the child actor of B etc.? Is it possible with simple condition or it needs cycles or recursion?
Warning: “child actor” means actor attached using the child actor component or “AttachActorToActor” or “AttachActorToComponent”, NOT the child class.

Try this:

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