I just started learning GAS and I’ve gotten to attributes. I believe I’ve set everything up correctly, however the “debug abilitysystem” command isn’t showing the pawn’s assigned attributes, nor can I see the attribute set listed in the viewport alongside the ability system component. Strangely, I can access the attribute set in Blueprint, but had to dig really hard to do so. Is there a way to 100% verify I’ve properly assigned attribute sets?
Okay wow, 5 seconds later I found the attribute set in the details panel (it wasn’t showing before) but my next question is why can’t I see the attributes in the debug hud? I must be missing a setting somewhere