Check if motion controllers are tracked not working on Windows MR?

Hi al!! I am currently experiencing a similar issue regarding how to detect if a controller (vive controller) turns off in steam vr while run time or when it begins play. So I followed a similar approach with the event tick but still it gives false values. It indicates currenttrackingstatus as tracked when it is actually off, I have also tried with the isTracked node but returns true in some situations where it should not. Any ideas??

Basically I want to detect how many controllers are active or not while playing.

Thank you in advance