CheatManager PlayersOnly command does not work properly


I stumbled across this tutorial that explains what [FONT=courier new]PlayersOnly does and how it should work:…rJSh7&index=12

Well, if I try exactly the same in a new FPS or TPS Unreal Project it does not work as expected.
When I enable the [FONT=courier new]PlayersOnly mode it basically disables every input as it seems. I cannot move or look around nor jump or shoot.
My understanding is that the [FONT=courier new]PlayersOnly command suppresses the call to any Actor that uses the tick event.

I tried it using the Blueprint node and via calling it from the console directly.

Is this feature broken or am I overlooking something?