I stumbled across this tutorial that explains what [FONT=courier new]PlayersOnly does and how it should work:
Well, if I try exactly the same in a new FPS or TPS Unreal Project it does not work as expected.
When I enable the [FONT=courier new]PlayersOnly mode it basically disables every input as it seems. I cannot move or look around nor jump or shoot.
My understanding is that the [FONT=courier new]PlayersOnly command suppresses the call to any Actor that uses the tick event.
I tried it using the Blueprint node and via calling it from the console directly.
Is this feature broken or am I overlooking something?