Cheat class in player controller crashes the editor

Hi

When I change the Cheat class into None in my Player controller blueprint.
The editor crashes when I play the scene!

Please update your question with screenshots of the code and where you change it.

Yeah, issueing the same problem.
If you create a Blueprint Class and PlayerController as the ParentClass, and in the Class Defaults “Cheat Class”. If you change it to “None” the editor crashes when launching the game.