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Cheapest (performance wise) fog for GLES2 mobile VR (LDR) - how?
Development
Rendering
unreal-engine
motorsep
(motorsep)
March 26, 2016, 3:51am
20
OK, this seems to be better, but can performance be improved along the way?
fogging_fog2.png
1024×640 442 KB
fogged_material2.png
1024×640 295 KB
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