So here’s my question, is there any camera tracking system for virtual production involving kinects?, smartphone ARcore?, AI?, Computer Vision?, my goal is to have a camera tracked and real time compositing in unreal engine. There’s an example on the kinect’s documentation that tracks the camera’s position and rotation in real time, but i dont know how to port it to unreal neither do i think it is possible. I haven’t seen anybody doing this so i figured i would try, for free.
For now i just need the camera tracking system as i already know how to do real time compositing in ue.
Any suggestions will be appreciated.