You might think, “Why not a blown the sword?”.
I like [The Five Star Stories].
In Episode of [The Five Star Stories], there is a scene in which the shield comes in blown away.
I was influenced by the scene.
I wrote in C ++, but you can also in the blue print.
Procedure following:
- charged the Soket to the point that sticks into the ground of the equipment.
To enable per only the point when it is skipped. - When the equipment has been skipped
To ON the physical simulation of equipment.
Physical energy is also added here. - a frame-by-frame basis, check per one frame destination point.
Search point to stick on the ground, whether sank to the ground
If likely still stuck to the ground, and a physical simulation to OFF,
Sticks set in point.
Because that’s the video suddenly stops Pitatto look unnatural.
So, If you want to improve, that’ll put a little behavior after stuck.
In stuck stage, because there is no physical limitations, it seems to be able even to your discretion.
Sorry my poor English.
Please visit it if you have time.