I do understand the process of importing Characters using an FBX files that contain mocap data.
Characters do have a rig & the animation can be loaded into Unreal.
What I don’t understand:
Free UNREAL Characters, that you can download for example at the FREE EPIC Marketplace.
Those Characters do have a Rig - and are fully setup for Animation.
Question:
How can I load animation data (mocap files in .bvh or pre-recorded FBX files) to one of those characters?
Example:
Mixamo has pre-made characters with animation data for download.
If I download one of those characters it contains the fbx data - and the motion capture file.
Can I swap out the mesh and use the same animation for a character that is for FREE available at the EPIC Games Marketplace?
And if so, is there a guide or tutorial that shows that process?
Thanks a lot for more information & clarification!