So I’m trying to make a second character mimic the first character’s actions, the problem is that movement inputs like jumping or adding movement input don’t work, and if I spawn the character in the air it just stays there, that’s something that as far as I know, only happens when the character is not possesed.
What I do is:
-Spawn the character
-Spawn Empty Controller
-Posess the character with the empty controller
-Attemp to move, but nothing happens.
-I also attempt to do other things with the controlled pawn like moving it in space with the set location function, and it works.
Here are my blueprints: