Character Won't Animate!

Unfortunately, still nada. But what I’ve
noticed previously though is if I detach certain nodes, I move around with WASD freely but just in a T-pose etc. I’m not sure what to make of it.

I see that you pulled out “Get Speed”- was that the ONLY thing you took out?

This is a big step forward- we need to know that, for sure.

I have a theory that it is linked to root motion.

I wish that were true being the only one but I had to detach multiple nodes cause of errors preventing the compile.
Edit:

it looks like those errors are because you’re calling on the gun actor that isn’t there. You can reattach it but take note:
attach it after you are able to move the character (even without animation). This is to exclude the gun from further testing.

You say you are able to move again after detaching “certain nodes.”
That’s forward movement, but only if we can be certain of which nodes. We need to know which nodes those are. You can add them back in bit by bit to see which one breaks it.
Add a node → test → add a node → test
until it breaks!

Gn, thanks for the feedback Bro!
Please forgve me Im just gettin ovr being terribly ill n didnt get to hop on til now to respond.

Ill try wht u say but itll be a slow process since I still got a shitt migrains.

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