Hello everyone,
This is a really silly question to ask but I’ve been using the Animation Starter Pack and I modified the Blendspace R_Jog so that after the speed is over 270 (say 370) the character will use the Sprint_Fwd_Rifle animation. After previewing it in the Animation Graph and the locomotion it seems to be fine however when previewing in-game, the character doesn’t go faster or uses the Sprint_Fwd_Rifle animation either. I’m sure I’m missing something crucial to make the changes (usually it’s the one tiny little thing that I keep forgetting that does this.) But I’m seriously at a lost as to what that missing change is.
Anyone have an idea as to what it could be?
Thank you,