Character Vibrating when oriented to Camera

Hey all!

So I’ve been following a couple of tutorials to get Third Person Aiming implemented in my project. However I’m having an admittedly common issue. My character vibrates when locked to the camera’s rotation. However here’s the kicker.

I already have Orient Rotation to Movement turned off. I’ve experimented with changing the network smoothing to be Linear, or Disabled, all it does is change the pattern of the vibrations.

Attached is the code I think is relevant, however if you guys need more information from my Blueprints I’m more than happy to screenshot it for you.