Character unplayable after respawn - wrong scale?

Hey all,

i built a little respawn mechanic like the “shootout” example but when the new player gets created, nothing is working anymore. He is still moving when I press forward but it’s more a … sliding… And when I stop the Input he won’t stop sliding with this velocity.

His scale is completely broken x: -0.25 y: 1.0 z 1.0 instead of 1:1:1.

Tell me what I should share… which info is missing for helping… Here is another thread with a similar scale problem, but I can’ change the first object in the Hierarchy due to the “Inherited” state and he is not talking about movement bugs. Another Thread

Thanks for help,

Savi