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Character tilt toward direction they're moving in?

The characters look really off without that. How would I go about setting this up? New to UE4

save the Last Rotation of your Actor, and use Delta(Rotator) with the Last Saved Rotation and the Current Rotation.
The Yaw Value represents your Leaning. You probably want to clamp this.

This is not accurate though, but it is a starting point.

@Raildex_ What would that look like in blueprints?