So I’ve searched EVERYWHERE for tutorials and people asking about this and found nothing.
Basically, i have animations for walking and for turning 90º both left and right and I’m trying to implement real movement on my character. For example, if I press the W and D keys at the same time, I want my character to walk and turn at the same time, like a real person.
I’ve tried using 2D Blend Spaces but I only manage to blend from walking to turning and can’t manage to get both of these played at the same time
Since we have not heard back from you in a few days, I am closing this thread for tracking purposes. However, if you are still having difficulty setting up a character that turns and walks at the same time, please respond by letting us know if the motion in the posted video above is what you are trying to achieve. If not, using the attached video as a reference, please differentiate/clarify what you are ultimately trying to achieve.
This cannot be achieved with the only the free animations from the Animation Starter Pack alone. You will either have to make the transitional animations yourself or purchase the Movement Animset Pro from the market place. Once you have those animations you will be able to create this functionality.
Be advised, I would consider this advanced animation as it requires creating a root motion controller for the kind of movement you desire. I recommend that, if you have not already, start with the basic to intermediate movement controls taught through this series (using only free animation assets.):
What you are looking for is a tutorial on “root motion control” or “root motion controller.” Search these terms on Youtube (or other places) as it would be too long to post a step by step guide how to set this up here.