Character stutters when moving in multiplayer in unreal engine 5.4

Hi everyone,

I’m making a first-person co-op game, but I’m facing a problem where, if a player moves, the player stutters from the server host’s point of view, while from the other player’s point of view, everything looks completely fine.
Host’s POV:
2024-10-2117-44-33-ezgif.com-video-to-gif-converter

I’m using the default first-person shooter template’s movement system and have made sure that there are no net corrections. I have also checked if the animation is causing the stutter, but it still stutters without an animation. The host also stutters when he rotates, while all the other players rotate smoothly. I have found that if all players run at the same FPS, then the movement is smooth except for the host’s rotation. I have also tried changing the Network Smoothing Modes, but that didn’t change anything.

Does anyone know how to fix this?