Character Step over geometry time interpolation


How can I change the amount of time it takes a character (first person) to make a step. I don’t know were to find this value but the camera right now just “bounce” too hard and I would like to make it softer.

Maybe I am looking in the wrong way and what I need to find is the variable controlling the interpolation of the camera between pre “step” and after succesfully done a step position but I don’t know where to find this.

I am using blueprints.

I would also like to know where to find this variable. Has anyone found a solution?