Character stays slow after exiting Triggerbox

He stays at 200. How can it return to the default WalkSpeed 400 after exiting?

use the event “ActorEndOverlap” (i think thats what it is called. post a comment if you cant find this and ill help you.). this will trigger when the actor is not overlapping anymore. just set the character walk speed to 400 using this event.

And it was a thing of 2 seconds… Thank you!