Character Sphere Moving Thru the Floor

I am trying to get the character ball to move where I point the mouse at. It is rotating to the right direction which is forwards. However, when the ball is moving it keeps going thru the floor then up and then down. It’s not colliding with the floor.

Here is the blueprint for rotating the ball.

  1. r/
  2. r/
  3. r/
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It maybe due to your static mesh collision.
Open your sphere mesh, and in the collision drop-down menu “remove collision” then “add Sphere simplified collision”.