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Character speed replication
Development
Programming & Scripting
Multiplayer & Networking
Replication
,
Multiplayer
,
question
,
Networking
,
unreal-engine
,
Character-Movement
anonymous_user_4e2c17451
(anonymous_user_4e2c1745)
February 15, 2017, 3:11pm
2
In fact, I think this is causing a jitter on the clients aim offsets.
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