Character Sliding on Walk animation

Title says it all. I made a walking animation and imported into UE5. Animation statemachine and everything works fine but as i have my character walk it not only plays the animation but the character is sliding.

Picture can’t really show the slide but i’ve seen a few other posts about it. It seems like the fix is to Use root motion, which i have done. I’ve also tried to set the speed to match its close but i can still see minor sliding.

Any suggestions?

Manipulate the speed till its PERFECT