Hi all. Using UE5.8.2
Tried many versions of settings of both char and physics object. I still couldnt solve.
Here are example settings.
Collision of character capsule:
Collision of character mesh:
Physics turned off for both mesh and capsule of character.
Character movement:
Example static mesh placed on level. Just cube:
I tried ccd and many configrations of collisions and physics options. The shaking happens when char is strong enough to move the physics object a little bit, maybe centimeters.
Do you guys have any suggestions?



