Character Shakes While Pushing Physics Actor

Hi all. Using UE5.8.2

Tried many versions of settings of both char and physics object. I still couldnt solve.
Here are example settings.

Collision of character capsule:

Collision of character mesh:

Physics turned off for both mesh and capsule of character.
Character movement:

Example static mesh placed on level. Just cube:

I tried ccd and many configrations of collisions and physics options. The shaking happens when char is strong enough to move the physics object a little bit, maybe centimeters.

Do you guys have any suggestions?