Hey, I have a problem when my character is on moving platform.
I made a simple elevator which goes up/down. It works great but if it goes a bit faster my character is shaking.
I’m using MoveComponentTo node to move the elevator.
Any fix for that?
Hey, I have a problem when my character is on moving platform.
I made a simple elevator which goes up/down. It works great but if it goes a bit faster my character is shaking.
I’m using MoveComponentTo node to move the elevator.
Any fix for that?
If I had to guess I’d say its the collision between the character and the elevator so maybe if you set the collision on the elevator to Collision>Advanced>Use CCD see if that helps.
Sadly turning on CCD didn’t work
Could you try to animate it with a timeline instead of the MoveComponentTo node just tot test? If we can rule that out then it can be the camera, or collisions between objects.
I had to make some changes with my blueprint to try it with timeline but it works!
Thanks for the help
oh great! Not sure why it was the MoveComponentTo, but at least timelines work.
I had this problem and tried to fix it for 2 days.
Finally when I changed the BP type to pawn the problem went away.
I’ve prepared a tutorial to help others.
Thank you for sharing the solution. i had the same problem with elevator. when i changed the class to pawn, elevator started work smoothly and no shanking
This should be a public service announcement.