So it seem I am missing something. In a first person character, I successfully made a crouch. Using a Timeline and lerping the “stand half height” to the “crouched half height” with the “set capsule half height” node.
Problem is when I want to use the “Set Capsule half height” with a lower value than my crouch. It doest not work. It never go beyong the Crouched half Height. And I cannot seem to find how to modify said value in runtime.
All this because I want three Height value. Standing, Crouch and Sliding. I figure I would use the same thing as Crouch to slide and have a lower value. 96 Standing, 48 Crouched, 24 Sliding.
The sliding juste doest work. When I copy the same procedure, and manually assign the float for Set capsule Half Height. it wont go past the Crouch value.
I tested the Set Capsule Half Height with a value of 10, and it still goes to the usual 48.