Hi,
I have created an actor blueprint class for character selection and character spawning in the game. I attached the blueprint as well. For spawning the character in the level I added the nodes attached herewith as well. Problem is that when the first level is completed and second is started the selected actor did not spawned. I did not added the code for spawning in second level. Please help
Well, you need to do that
Resolved it…text variable was not setting properly this was the issue
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