I created some objects in Blender and imported them to UE4.
For some reason my character runs right through these objects EVEN when it is set to “BlockAll”.
I created some objects in Blender and imported them to UE4.
For some reason my character runs right through these objects EVEN when it is set to “BlockAll”.
Have you created a collision for the mesh?
I am so new at this. Do I do that in Blender, and how?
Just watch the tutorial, there I show 3 different ways
oh lol, didn’t see the link Thanks