Character rotation

I want to make smooth rotation of character, i’ve made a blendspace, the rotation axis is from -180 to 180. And here is the blueprint how i get the value for rotation axis.

But i’ve got a problem:
Character stops playing rotatioin animation only if it’s Yaw=0

And what i want to be able for:

  1. Idle
    Camera is free for rotation, and head rotation is procedural.

  2. Start moving:
    Play turn animation to center screen

  3. While running, play animation based on rotation of camera.