Hi there how do I control character rotation speed, I’ve tried messing with the rotation settings in the first person character BP (
attached) has no effect whatsoever
Hi there how do I control character rotation speed, I’ve tried messing with the rotation settings in the first person character BP (
Hey @Delta1, I can help you with that!
The Rotation Rate only works if you have either Use Controller Desired Rotation or Orient Rotation To Movement set to true. It will depend on the behavior you want for your character, but setting it to 360 should give you a pretty quick rotation.
But since you’re modifying a first person character, you might need to do that where the inputs are being handled. There should be an input event for the mouse axis where the rotation is being set to a specific value. If you multiply the axis by a certain number, your character should rotate faster.
Let me know if that helps and if you can find that event!
On any decent setup, you will just need to add a multiplier variable between the axis input and the place it goes to when applying the value for rotation…
I need a really slow rotation, to screen capture some video footage of what the game environment looks like?
How do I do this given a standard first person character setup, I’m unsure what needs to be plugged into where and in which BP?
Character BP, the inputs. Check the one responsible for turning, see what it does and act accordingly…
@Delta1 Assuming you’re using the First Person sample project, it’s right here:
Just make sure to create a variable for that multiplier value so you can easily control it when needed. I hope that helps!
Huge thanks, sorry for the late reply been pretty ill