Hi , I’m trying to move a character to mouse click location, I use the “move to location” for my AI character, the move works, but he rotates instantly towards the position , I want a slower rotation. I have unchecked “Use controller rotation yaw” and checked the “Orient rotation to movement”.
I want it to work like the TOP DOWN example, you click somewhere you want the character to move and the character rotates at speed and walks towards the position. But for me he turns instantly towards the new angle and walks.
hmm…I would think they would just have an option for this in a details panel somewhere, but since we can’t find it, you could just try intentionally making it rotate first before it moves.
Like, on mouse click, maybe make a timeline rotation movement, and then upon completion start moving after the timeline finishes.
I have the same problem descrived avobe with my AI that uses AIMoveTo Node in my BT Task. I tried turning false the suggested vars and trying different speeds for the rotation rate. It does not work. when I go on yt to see some tutorials for this BP node, they do not have this problem and I’m doing nothing different