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Character rotation flicker

Hello everyone !

I have encountered a problem in my project and I can’t find a way to fix it.

Scenario:

  1. Create a new blueprint child of Character class.
  2. Add Movement (this works in second test project - attaching picture).
  3. Add spring arm with camera (so I can see my character from third person view).
  4. Set capsule component to NOT be hidden in game.
  5. Play in editor.
  6. When moving the character is making slight rotation turn in direction of the movement and than back (doing this really fast while moving - video attached).

CharacterRotationFlicker.png
https://youtube.com/watch?v=tA2T9v5K2cc

Any help will be really appreciated !
Thank you.