Ok, I will try to explain my problem.
When my capsule character collides with other mesh or actor in game, that actor / mesh makes my character rotate to right or left.
This is making me crazy because in a Melee combat i’m working on, if an Enemy collides with my character, makes the character rotate making the melee combat too frustrating.
I know i’m not giving too much information, but there isn’t too much to say. Just if anyone hit this problem before, how did you resolve this? or what would you recommend me?