Hello,
i have a few characters for a project that need some retopology, UV-Remapping and general clean-up to create low-poly versions of it. If you are familiar with ZBrush/UV Projection/Normal Map Baking etc. please contact me at oliver@octagon-interactive.com with your contact details - if possible include your skype contact so we can have a quick chat. Most of the characters have multiple sub-objects and textures. The end result should be a single mesh with a single material, all existing textures/UVs should be baked into a single texture. In total we have 3 characters, all coming from DAZ3D. Additional projects will follow up if interested.
Thanks,
Oliver