Hi, does anyone know how the activation/deactivation of the post process in the character by level is done by blueprint? I’m using the hallucinogenic effect but I wanted this effect to be only on one level, on the other levels I would like to activate another effect
I’m assuming you’re using ‘open level’ to change levels.
You could put some code in the player to change PP depending on the level name
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Thanks a lot bro!
I am newbie in Unreal Engine yet
I believe it is correct as I did here thanks to your tip, it is working!