character perfom graffiti but dont show up correctly on Megascan assets

Hi im my character have a feature to paint decals but it does not show up correctly on the mega scans assets but they do on the assets that i create some times you can see like a portion of the decal on some megascans but is like not getting adapted to the surface or something is there any “sort order” or something similar that can i do on the character blue print or any other way to solve this thanks…!

more pics of the problem