Character Pawns basic movements doesnt replicating well on Listen Server. laggy shown with 10ms for clients own pawns

Hi, I have a basic movemental players for Listen Server project but client pawns movement is looking bad -laggy- but ping is 10-20ms behind. How can I improve it? :thinking:

  • in video, left large disc is Client and brown is Listen Server. all have same settings and movements.

Anybody cant help about it?