Character Path Follow with spline switching in BP

Currently I have functionality of a pawn that is attached to a spline and follows it through the world sort of like an endless runner. But I want to give them the ability to follow one spline and be able to lock on to another one and pull themselves toward it and then attach to that that one. Any help on this is greatly appreciated. If it helps im currently using Path Follow in Code Plugins - UE Marketplace as my main rail system.