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Character or Camera widens unexpectedly

Hi all, im an animation student and part of my current project is to make a character be able to walk through a door. I thought I was making some good progress but i’ve hit an unexpected speedbump.

When I press E, the character is supposed to teleport in front of the door using an arrow in the door BP and play an animation of her opening the door. While that all works, the strange thing is, once I press E either something happens to the camera or the character (were not sure which) and everything becomes wider. The issue only happens when the character is able to teleport, when I disconnect it everything is fine (Except for the fact of course, that now the character opens the door from wherever she was standing before.)

If anyone has any tips on how to fix it, please do let me know.