Under the section you have shown, I have no ‘myplayercontroller’ in dropdown,just ‘playercontroler’,I chose that ( was set to Aicontroller), chose player 0 ( mine was disabled) and place in world, and I still see no character mesh, but moving fwd using cursor key up, and movement in world occurs ,something is there moving across scene, but no mesh shows up.
link text < there is image of what I see on ‘play from here’ , plus, as of latest update ( whatever was updated) there is this weird ‘green’ light which wasn’t there before.
I also didn’t really noticed this till now,but if I point camera down toward ground , and use back arrow key ( not fwd), I go UP into the air,so clearly collision somehow is also turned off,I know I never did this.
Is this a possible known issue…I would never have knowingly unchecked collision
OK I managed to fix, though I’m still not sure what it was. I had added, or so I thought, the open world data, but somehow it was a dup of current level so when I realized something was terrible wrong, removed the open world and they both were deleted.
Of course I have many backups, so I created new project etc. , opened my level, and all is well again.