Character not spawning when top down camera is active

Hello had a quick question that i need help with. I have created a pawn blueprint that contains a camera as I am making a top down game. I have a character and have created a gamemode that should spawn the character when i hit play. When i hit play, the character spawns correctly as long as the camera blueprint doesn’t exist in the world. However if the camera blueprint is in the level, the character does not spawn anymore. Why is this happening?

need to see code for spawning the character, character component setup and the bp camera.

Thanks for helping out. In terms of code, the only thing that I have done in blueprints is movement for the character (see image attached). A tutorial I watched said that I had to create a gamemode, and change some settings in the world settings tab (overrided the gamemode to my new one and changed default pawn class to my character bp). So the camera blueprint has no code but interrupts the character from spawning.