I have been struggling for a few hours now. I have set up a custom game type where the camera is a part of the Character blueprint, so that it is always above the player and slightly at an angle. I have several actors that are spawned on game start. I want to be able to click the Actor and the character gets teleported to be in front of the actor and facing it. I can get it to move to the correct place but no matter what I try I cannot get my character to rotate based on the actor’s location.
I have a custom event in my gamemode BP that gets called from the actor BP that should update the Character location.
no matter what I try the character just doesn’t turn. Please help!