Character not rotating fully

Hello. Currently I am following the tutorial for making my first Unreal 5 game. The issue that I have come when trying to add rotation to the player character. Orient Rotation to Movement is set to true, yet this is what it looks like in action.

I’ve gone back and rewatched the video up to this point and I haven’t missed anything I should have done.

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Hi @GishtheFish! Welcome to the forums!

I’ve seen this issue before and have a possible solution for you. Here’s what you do:

  1. Open your character blueprint.
  2. Select your character blueprint self.
  3. Uncheck the option “Use Controller Rotation Yaw”
  4. Recompile and save.

While I haven’t seen any of your blueprints or settings, this is probably the solution you are looking for. I hope this solution works for you!

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