Hello,
i just updated the engine from 4.24 to 4.26.1 and suddenly characters do not move anymore. They’re also stuck in the air.
Doesn’t matter if i use the default pawn / controller, spectator or my own pawn.
APawn::AddMovementInput is getting called with the proper WorldDirection + ScaleValue, so input itself works.
It’s more or less a fresh project, what is going on?
Thank you.