Character moves when by projectile

I used the Animation starter pack by epic games for my project and when I hit the character from that pack with a projectile, it teleports. I do not have any Blueprint scripts that should make the character move but whenever it his hit by a projectile with simple box collision, the character teleports opposite direction from where it was hit. I have disconnected all nodes in the character from the animation starter pack so I don’t understand why the character is moving. I want the character to basically just be a target for now and for it not to move so how do I do that?

Actor that spawns bullet

Entire Bullet blueprint