Character movement within level sequences

This isn’t anything huge, however, I’ve been looking for a way on how to adjust the movement speed of an object or player model inside of a level sequence. My character is supposed to be crawling at a slow pace but I cannot find a way to adjust the character’s speed to match the animation.

The speed I require is 25.

try to use Event track in sequence.
u can get character ref in there then get movement component to change speed.