Character Movement Problem

Hi, I’m trying to create a character movement system. I set the character yaw rotation tha follow the camera rotation so, when I use the “Mouse X” input, the camera and the character move at the same time. The problem is that I want to move the character in its relative direction but I can’t use the “World Direction” of the “Add Movement Input” node because it simply make a translation on the world axis. Someone could help me to solve this problem please? Thanks in advance!

have you looked into how input is done in the third person example? the movement in that is based on the rotation of the character, specifically the forward vector and the right vector.

Thank you so much for help!